Personal Page
Hesam Sakian is a faculty member and also a lecturer on Immersive Technologies, Game Development and Programming at Faculty of Multimedia, Tabriz Islamic Art University. His research interests are Game Development, Interactive and Immersive technologies
Contact Info
Email
H.sakian[at]tabriziau.ac.ir
Hesamsakian[at]gmail.com
LinkedIn
linkedin.com/in/hesam-sakian-17192a158
Educational background
B.A in Multimedia-Virtual Reality, Tabriz Islamic Art University
M.A in Computer Arts-Intelligent Simulator Design,Tabriz Islamic Art University
Teaching Experience
Advanced Programming, Multimedia department
Virtual Reality 4, Multimedia department
Virtual Reality 3, Multimedia department
Multimedia and Script, Multimedia department
Multimedia Equipment, Multimedia department
Research Interests
Game Development, Augmented Reality, Virtual Reality, Mixed Reality, Immersive/Interactive technologies
Abstracts
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Immersive Game Worlds: Using Deep Reinforcement Learning for Lifelike Non-Player Characters. International Serious Games Symposium (ISGS) 2023
2023-12 | conference-paper
- DOI: https://doi.org/10.1109/ISGS61252.2023.10559740
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Play with One's Feelings: A Study on Emotion Awareness for Player Experience. IEEE Transactions on Games
2020-06-18 | journal-article
- DOI: 10.1109/tg.2020.3003324
- Part of ISSN: 2475-1502
- Part of ISSN: 2475-1510
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Battle of Neurons: Increased focus using a nerve-based computer game and brain-computer interfaceBattle of Neurons: Increased focus using a nerve-based computer game and brain-computer interface
Neuropsychology Journal · May 21, 2020
A Game-based System to Study the Danger of Advertising Displays for Pedestrians: Are They Really Dangerous?. 2019 International Serious Games Symposium (ISGS)
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- 2019-12 | conference-paper
- DOI: 10.1109/isgs49501.2019.9047025
- ISBN: 9781728167664
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ExerBrain: A Comparison of Positive and Negative Reinforcement in Attention Training Using BCI based Computer Games. 2018 2nd National and 1st International Digital Games Research Conference: Trends, Technologies, and Applications (DGRC)
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2018-11 | conference-paper
ISBN: 9781728111148
Dynamic Difficulty Adjustment for Racing Multiplayer Games Using Reinforcement Learning Algorithm. 2nd national conference on computer games; Opportunities and Challenges
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- 2016-01 | conference-paper
Book Chapter
Book Title: Emerging trends in digital games
Chapter title: XR and digital game
Publisher: Iran Computer and video games foundation
Publication date: Feb 5, 2022
Book Title: An Educator’s Guide to Interactive Digital Narrative: Syllabi and Resources From Around the World
Chapter title: Virtual Reality IV: XR in Game, Gamification & Interactive Media
Publisher: Carnegie Mellon University’s Press
Publication date: May 5, 2025
Administrative duties
Head of IT department , Feb 2021 - Present